Skip to main content
TrophyCoach
TrophyCoach

Parham

#2Y0J9LRLJKing Level 78Clan: Iran Hplow

CR Gamer Score

993

out of 1,000

RoyalHow this score works

Royal — elite, top-of-the-ladder veteran

Top tier — there is no higher rank.

  • Path of Legends300/300
    Ultimate Champion · 3,415 UC trophies
  • Ladder peak200/200
    14,740 peak trophies
  • Challenges150/150
    20-win best Classic/Grand Challenge run
  • Experience & mastery200/200
    King Level 78 · 3,986,525 Star Points
  • Clan War80/80
    1,991 war wins
  • Dedication63/70
    71,196 battles · 11,061 three-crowns
Current trophies
14,000
Peak 14,740
Win rate
57.6%
41,026 · 30,170
Three-crown wins
11,061
all modes
War wins
1,991
71,196 total battles

Stats last updated 39h ago · refreshes automatically as this profile is viewed.

Grind over time

Daily readings, one point per day.

Parked at the cap for 4 days

No trophy movement to plot — every daily reading came back at the API ceiling of 14,000, so a line here would only draw a straight edge. What matters instead is on the right.

18 Jul27 Jul · 14,000 flat

Peak observed

14,740

Movement reappears here the moment they drop below the cap.

Advanced Stats

Only on TrophyCoachFull stats page →

Twelve behavioural stats computed from this player's last 30 days of battles — how they handle tilt, close games and bad matchups. Nothing above this line needed a battle log; everything below it does.

Battles
27
W–L–D
13–14–0
Win rate
48.1%
Net trophies
−29
last 30 days · tracked since 29 Jun 2026
Crashout MeterFree for everyone

How badly this player's win rate falls apart while they're on a losing streak.

Needs 60 battles (has 27)
Tilt only shows up over a big sample — this unlocks itself with more ladder play.
45% there
Leak DiffElixir advantage
0.46elixir/battle

Elixir the opponent wastes versus elixir they waste, averaged per battle.

35th pct
Out-managed the opponent in 40.7% of battlesn=27

Create a free account to unlock all 12 Advanced Stats

WAM, LVL+, Nemesis, Heartbreaks and five more — computed on this player's last 30 days.

Unlock free →Already have one? Sign in
WAMWins Above Meta
Needs 30 battles (has 27)

Wins above what the meta expected from the matchups they faced, per 100 battles.

LVL+Level-adjusted
🔒

Results adjusted for card-level gaps. 100 is par — above it is winning above your levels.

NemesisWorst matchup
Needs 30 battles (has 27)

The archetype that beats them hardest against expectation — and the one they feast on.

ClutchWire games
Needs 10 battles (has 27)

How much better — or worse — they play when it comes down to one crown.

HeartbreaksSo close
🔒

Losses where the enemy king was under 800 HP. The ones that still sting.

Bounce-BackNext game
Needs 8 battles (has 27)

Win rate in the very next game after a loss.

Warm-Up TaxFirst game
🔒

How much worse the first game of a session is than their average.

Deck LoyaltyMain deck share
🔒

Share of battles on one main deck, and how many decks they rotate.

StreaksLongest runs
🔒

Longest win and loss streaks inside the 30-day window.

Computed 29 Jul 2026, 04:52 UTC · rolling 30-day window · population baselines from all tracked ladder players.

Scouting report

A grounded, analyst-style read on this player's game.

Roast this player

Let the AI cook. Grounded in their real stats — all in good fun.

Deck they play most

Played in 30 of their last 30 logged battles.

Goblin Cage

Lvl 16

Lumberjack

Lvl 16

Royal Giant

Lvl 16

Barbarian Barrel

Lvl 16

Phoenix

Lvl 16

Fireball

Lvl 16

Heal Spirit

Lvl 16

Electro Spirit

Lvl 16

That's their profile. What does yours look like?

Paste your tag to get your own CR Gamer Score, your Crashout Meter, and all 12 Advanced Stats. Free account, no card.

Or embed this player's score on your site or channel page.

About these stats

Why does this profile show 14,000 trophies?

The Supercell API caps reported trophies at 14,000. When this player's battle log shows ladder battles above the cap, we use the highest count we've ever observed instead — a flat 14,000 means that's the most the public data can prove.

Which challenges count toward the Challenges score?

Only Classic and Grand Challenge runs. Supercell's "max challenge wins" stat doesn't track special event challenges — Mega Draft, themed 12-win events, Global Tournaments — so those finishes can't appear here, even a 12-win one.

How often do these stats update?

Player data refreshes automatically as this profile is viewed, roughly every 12 hours. Peak numbers only ever go up — a quiet stretch never lowers them.

Where does this data come from?

Supercell's public Clash Royale API. The CR Gamer Score and all 12 Advanced Stats are independent TrophyCoach computations on top of it — see the full methodology.

Embed this score

Add the live badge to your site, channel page, or bio. It updates automatically.

<iframe src="https://trophycoach.com/embed/player/%232Y0J9LRLJ" height="150" style="border:0;overflow:hidden;width:100%;max-width:380px" title="CR Gamer Score" loading="lazy"></iframe>
The CR Gamer Score and Advanced Stats are independent ratings computed by TrophyCoach from public Supercell API data — not affiliated with or endorsed by Supercell. Profile cached for 30 min. Player tag and stats are public via Clash Royale's API.

This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy.