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TrophyCoach
TrophyCoach

Developers & API

Everything an agent or integration needs to build on TrophyCoach, in one place. The Agent API is versioned by date (current: 2026-08-24), returns JSON on every error, and reports its rate limit (300 requests per 60s per key) in response headers. Every public page is also available as markdown via Accept: text/markdown or a .md URL suffix.

Resources

  • OpenAPI 3.1 spec/openapi.json

    The Agent API: meta snapshots, matchups, counters, deck checks, player analysis. Typed error envelope, rate-limit headers, versioning policy.

  • Authentication guide/auth.md

    How each surface authenticates — public, x-api-key, or x402/USDC pay-per-call — plus errors, rate limits, and the deprecation policy.

  • Pricing (machine-readable)/pricing.md

    Subscription tiers and per-call MCP tool prices.

  • MCP serverhttps://mcp.trophycoach.com/api/mcp

    Live Clash Royale metagame data over Streamable HTTP. get_meta_overview is free; other tools are paid per call via x402. No account needed.

  • llms.txt/llms.txt

    When to use TrophyCoach, key pages, and every agent resource in one plain-text index. A full-content variant lives at /llms-full.txt.

  • AI resource catalog (ARD)/.well-known/ai-catalog.json

    Agentic Resource Discovery catalog of MCP servers, APIs, and docs.

  • API catalog (RFC 9727)/.well-known/api-catalog

    Linkset pointing at the OpenAPI spec and API base.

  • MCP server card/.well-known/mcp/server-card.json

    Server identity, transport, and payment metadata for the MCP endpoint.

Getting an API key

Keys for /api/gpt/* are issued to approved integrations. Request access via the contact form; the MCP server needs no key. See About TrophyCoach for who we are.

This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy.