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Clash Royale tool

Meta Shift Tracker

6 seasons of Clash Royale balance changes in one view. See who gets buffed, who gets nerfed, and which cards Supercell keeps ignoring.

Clash Royale
Last balance patch: Season 88 (Oct 2026) · 28 changes

The tracker shows what changed across the whole meta. Deck Impact Brief shows what changed for your exact 8 cards.

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Is My Deck Still Good?

Search for up to 8 cards in your deck and see their full balance history across 6 seasons. The verdict counts buffs vs nerfs to those cards in the last 2 seasons — it reads balance changes, not win rates or matchups.

Balance Change Timeline

Tap any card to see what changed. Scroll horizontally on mobile.

BuffedNerfedReworkedBug fix
Season 88Oct 202628 changes
Season 87Sep 202621 changes
Season 86Aug 202647 changes
Season 85Jul 202611 changes
Season 84Jun 202627 changes
Season 83May 202611 changes

Season 88 Spotlight

Oct 2026 — Current

27 cards changed this season, plus 2 bug fixes. Here are the winners and losers.

Winners (12)

Goblin Barrel

First hit speed 0.4s → 0.3s (-25%)

Goblin Drill

Crown Tower spawn damage 0 → 20

Lava Hound

Damage 53 → 71 (+33%); hit speed 1.3s → 1.5s (+15%)

Ram Rider

Damage 250 → 271 (+8%)

Wall Breakers

Damage 281 → 302 (+7%)

X-Bow

Damage 58 → 61 (+4%)

Monk

Ability cast time 0.93s → 0.7s (-25%)

Three Musketeers

Hitpoints 883 → 906 (+3%)

Hero Electro Wizard

Oct 19: removed Attack Delay after Ability

Electro Dragon

Oct 19: first hit time 0.7s → 0.5s (-29%)

Flying Machine

Oct 19: damage 171 → 179 (+4%)

Void

Oct 19: 2–4 target damage 296 → 307 (+3%)

Losers (11)

Hero Ice Wizard

Freeze damage 89 → 46 (-49%); no longer kills Skeletons or Bats

Cannon

Evo barrage damage 281 → 261 (-7%)

Barbarian Barrel

Damage 232 → 215 (-8%)

Elixir Collector

Production speed 13s → 15s (+15%); lifetime 1m 33s → 1m 50s (+18%)

Minion Giant

Hit speed 1.5s → 1.7s (+13%)

Royal Ghost

Hitpoints 1,210 → 1,152 (-5%); bug fix damage 261 → 263 (+1%)

Skeletons

Tighter spawn spread

Cannon Cart

Oct 19: damage 212 → 202 (-5%); mass 3 → 6 (+100%)

Dart Goblin

Oct 19: damage 151 → 143 (-5%)

Minion Giant

Oct 19: damage 168 → 153 (-9%)

Rune Giant

Oct 19: enchantment linger duration 5s → 0.5s (-90%)

Reworked (4)

Golden Knight

Damage 161 → 168 (+5%); dash range 5.5 → 5 tiles (-9%)

Skeleton Barrel Evolution

Oct 19: death damage 192 → 163 (-15%)

Skeleton Barrel

Oct 19: death damage 145 → 163 (+12%)

Skeletons

Oct 19: spawn spread 0.4 → 0.5 tiles (+25%)

Bug fixes (2)

Royal Ghost

Damage 261 → 263 (+1%)

Elite Barbarians Evolution

Spear attack sight range 4.5 → 6 tiles (+33%)

Key Takeaways

  • Minion Giant Hit speed slows 1.5s → 1.7s (+13%) on October 6 — Supercell called him "too punishing for a flying win condition" — and the October 19 wave cuts his damage again, 168 → 153 (-9%). That is his third nerf in a row, after the September 16 wave cut his damage 189 → 168 (-11%).
  • Hero Ice Wizard Frosty Fella’s freeze damage drops 89 → 46 (-49%), so the freeze no longer kills Skeletons or Bats. It follows the September 16 cut to his freeze duration, 7s → 5s (-29%).
  • Wall Breakers Damage rises 281 → 302 (+7%), part-reversing August’s 350 → 281 (-20%) nerf. Barbarian Barrel’s damage falls 232 → 215 (-8%) in the same patch, and Supercell says it will no longer fully counter Wall Breakers.
  • Elixir Collector Production speed slows 13s → 15s (+15%) while lifetime grows 1m 33s → 1m 50s (+18%), so it takes longer to pay off. Supercell wants Three Musketeers viable without it: they gain hitpoints 883 → 906 (+3%).

Most Touched Cards

Cards that Supercell can't stop tweaking across the last 6 seasons.

1
Electro GiantBoosted
3 buffs
3x
2
1 nerf2 reworks
3x
3
1 buff2 nerfs
3x
43x
53x
6
2 buffs1 nerf
3x
7
GoblinsteinBoosted
1 buff2 nerfs
3x
8
2 buffs1 rework
3x
93x
10
2 nerfs
2x
11
1 buff1 nerf
2x
12
1 nerf1 rework
2x

Untouched by the Balance Team

31 cards have no change in our tracked timeline (Season 83–88) — no buff, nerf or rework to the card or its Evolution or Hero form. Untouched isn't the same as weak: this list is about balance attention, not win rate. Cards released very recently may be missing from our card list.

  • Bandit
  • Barbarian Hut
  • Bats
  • Bomb Tower
  • Boss Bandit
  • Clone
  • Elixir Golem
  • Firecracker
  • Fisherman
  • Giant
  • Goblin Demolisher
  • Goblin Gang
  • Goblin Hut
  • Guards
  • Hog Rider
  • Hunter
  • Inferno Tower
  • Mini P.E.K.K.A
  • Minions
  • Mirror
  • Mother Witch
  • Musketeer
  • Night Witch
  • Phoenix
  • Prince
  • Royal Giant
  • Royal Recruits
  • Skeleton Army
  • Skeleton King
  • Sparky
  • Tornado

Live Meta Data

Real-time card stats, matchups, and insights from our battle database.

No card stats available yet. Data populates after the next meta generation cycle.

Frequently Asked Questions

How often does Clash Royale release balance changes?
Supercell typically releases balance changes every season (roughly once per month). Each balance update adjusts stats for 8-15 cards, with a mix of buffs, nerfs, and reworks. Major balance overhauls sometimes happen at the start of new quarters.
Which cards have been nerfed the most in 2025-2026?
The Meta Shift Tracker shows the complete nerf history for Season 83 through Season 88. Cards that dominated the meta for multiple seasons tend to receive repeated adjustments. Use the filter to see only nerfs and sort by frequency.
What are neglected cards in Clash Royale?
The tracker lists every card that received no buff, nerf or rework (including its Evolution or Hero form) across all the seasons it covers, derived from the balance-change timeline. It shows which parts of the card pool the balance team has left alone; it does not claim those cards are weak, and shows no win rate for them.
How do balance changes affect the meta?
Each balance change creates a ripple effect. Buffing a card increases its usage and win rate, which shifts the meta toward decks that include it. Nerfing a popular card opens space for previously weaker archetypes. The tracker visualizes these shifts across seasons.

This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy.