Skip to main content
TrophyCoach
← TrophyCoach

MoNtY58

#2YUPCUGCU · King Level 72 · Clan: +46 Guys ll

927

out of 1,000

RoyalHow this score works

Royal — elite, top-of-the-ladder veteran

Top tier — there is no higher rank.

  • Path of Legends286/300
    Ultimate Champion · 1,717 UC trophies
  • Ladder peak200/200
    12,063 peak trophies
  • Challenges150/150
    13-win best Classic/Grand Challenge run
  • Experience & mastery158/200
    King Level 72 · 476,988 Star Points
  • Clan War80/80
    225 war wins
  • Dedication53/70
    54,684 battles · 4,970 three-crowns
12,032Current trophies

+24 in 4 days

54.4%Win rate

29,751 · 24,933

4,970Three-crown wins

all modes

225War wins

54,684 total battles

Stats last updated 15d ago · refreshes automatically as this profile is viewed.

Grind over time

-6 since Sep 18

TrophyCoach Gamer Score, tracked daily. 933 → 927.

Advanced Stats

Only on TrophyCoachFull stats page →

Twelve behavioural stats computed from this player's last 30 days of battles — how they handle tilt, close games and bad matchups. Nothing above this line needed a battle log; everything below it does.

Battles
70
W–L–D
30–40–0
Win rate
42.9%
Net trophies
—
last 30 days · tracked since 10 Oct 2026
Crashout MeterFree for everyone

How badly this player's win rate falls apart while they're on a losing streak.

Unrated

Not enough deep-streak data to rate this player yet.

Ice in the VeinsPhone Yeeter
Stop signalNo tilt detected — play on
Win rate on the streak
Cold (baseline)43.1%
After 1 loss40.0%10 games
After 2 losses0.0%1 game
After 3+ losses100.0%1 game

The average player wins 52.09% after three straight losses, vs 50.67% cold.

Leak DiffElixir advantage
−0.82elixir/battle

Elixir the opponent wastes versus elixir they waste, averaged per battle.

25th pct
Out-managed the opponent in 22.9% of battles70 battles

Create a free account to unlock all 12 Advanced Stats

WAM, LVL+, Nemesis, Heartbreaks and five more — computed on this player's last 30 days.

Unlock free →Already have one? Sign in
WAMWins Above Meta
🔒

Wins above what the meta expected from the matchups they faced, per 100 battles.

LVL+Level-adjusted
🔒

Results adjusted for card-level gaps. 100 is par — above it is winning above your levels.

NemesisWorst matchup
🔒

The archetype that beats them hardest against expectation — and the one they feast on.

ClutchWire games
—
Needs 10 battles (has 70)

How much better — or worse — they play when it comes down to one crown.

HeartbreaksSo close
🔒

Losses where the enemy king was under 800 HP. The ones that still sting.

Bounce-BackNext game
🔒

Win rate in the very next game after a loss.

Warm-Up TaxFirst game
🔒

How much worse the first game of a session is than their average.

Deck LoyaltyMain deck share
🔒

Share of battles on one main deck, and how many decks they rotate.

StreaksLongest runs
🔒

Longest win and loss streaks inside the 30-day window.

Computed 26 Oct 2026, 15:02 UTC · rolling 30-day window · population baselines from all tracked ladder players.

Scouting report

A grounded, analyst-style read on this player's game.

Roast this player

Let the AI cook. Grounded in their real stats — all in good fun.

Deck they play most

Played in 30 of their last 30 logged battles.

Baby Dragon

Lvl 16

Barbarian Barrel

Lvl 16

Valkyrie

Lvl 16

Tornado

Lvl 16

Bowler

Lvl 16

Lightning

Lvl 16

Electro Giant

Lvl 16

Goblin Hut

Lvl 16

That's their profile. What does yours look like?

Paste your tag to get your own CR Gamer Score, your Crashout Meter, and all 12 Advanced Stats. Free account, no card.

Or embed this player's score on your site or channel page.

About these stats

Which challenges count toward the Challenges score?

Only Classic and Grand Challenge runs. Supercell's "max challenge wins" stat doesn't track special event challenges — Mega Draft, themed 12-win events, Global Tournaments — so those finishes can't appear here, even a 12-win one.

How often do these stats update?

Player data refreshes automatically as this profile is viewed, roughly every 12 hours. Peak numbers only ever go up — a quiet stretch never lowers them.

Where does this data come from?

Supercell's public Clash Royale API. The CR Gamer Score and all 12 Advanced Stats are independent TrophyCoach computations on top of it — see the full methodology.

Embed this score

Add the live badge to your site, channel page, or bio. It updates automatically.

<iframe src="https://trophycoach.com/embed/player/%232YUPCUGCU" height="150" style="border:0;overflow:hidden;width:100%;max-width:380px" title="CR Gamer Score" loading="lazy"></iframe>
The CR Gamer Score and Advanced Stats are independent ratings computed by TrophyCoach from public Supercell API data — not affiliated with or endorsed by Supercell. Profile cached for 30 min. Player tag and stats are public via Clash Royale's API.

This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy.