Skip to main content
TrophyCoach
TrophyCoach

CONOR MC GREGOR

#L98PVL98PKing Level 53Clan: The STARS

CR Gamer Score

479

out of 1,000

PlatinumHow this score works

Platinum — a committed climber with real range

53% toward the next tier

  • Path of Legends97/300
    Peak Master III
  • Ladder peak200/200
    10,939 peak trophies
  • Challenges75/150
    6-win best Classic/Grand Challenge run
  • Experience & mastery99/200
    King Level 53 · 8,758 Star Points
  • Clan War0/80
    No war wins yet
  • Dedication8/70
    4,536 battles · 948 three-crowns
Current trophies
10,824
Peak 10,939
Win rate
48.5%
2,200 · 2,336
Three-crown wins
948
all modes
War wins
0
4,536 total battles

Stats last updated 2d ago · refreshes automatically as this profile is viewed.

Grind over time

Daily readings, one point per day.

No trophy movement for 2 days

Every daily reading came back identical, so a line here would only draw a straight edge.

22 Aug23 Aug · 10,824 flat

Peak observed

10,939

Advanced Stats

Only on TrophyCoachFull stats page →

Twelve behavioural stats computed from this player's last 30 days of battles — how they handle tilt, close games and bad matchups. Nothing above this line needed a battle log; everything below it does.

Battles
15
W–L–D
8–7–0
Win rate
53.3%
Net trophies
+38
last 30 days · tracked since 27 Jul 2026
Crashout MeterFree for everyone

How badly this player's win rate falls apart while they're on a losing streak.

Needs 60 battles (has 15)
Tilt only shows up over a big sample — this unlocks itself with more ladder play.
25% there
Leak DiffElixir advantage
4.94elixir/battle

Elixir the opponent wastes versus elixir they waste, averaged per battle.

5th pct
Out-managed the opponent in 13.3% of battlesn=15

Create a free account to unlock all 12 Advanced Stats

WAM, LVL+, Nemesis, Heartbreaks and five more — computed on this player's last 30 days.

Unlock free →Already have one? Sign in
WAMWins Above Meta
Needs 30 battles (has 15)

Wins above what the meta expected from the matchups they faced, per 100 battles.

LVL+Level-adjusted
Needs 20 battles (has 15)

Results adjusted for card-level gaps. 100 is par — above it is winning above your levels.

NemesisWorst matchup
Needs 30 battles (has 15)

The archetype that beats them hardest against expectation — and the one they feast on.

ClutchWire games
Needs 10 battles (has 15)

How much better — or worse — they play when it comes down to one crown.

HeartbreaksSo close
🔒

Losses where the enemy king was under 800 HP. The ones that still sting.

Bounce-BackNext game
Needs 8 battles (has 15)

Win rate in the very next game after a loss.

Warm-Up TaxFirst game
🔒

How much worse the first game of a session is than their average.

Deck LoyaltyMain deck share
🔒

Share of battles on one main deck, and how many decks they rotate.

StreaksLongest runs
🔒

Longest win and loss streaks inside the 30-day window.

Computed 25 Aug 2026, 11:08 UTC · rolling 30-day window · population baselines from all tracked ladder players.

Scouting report

A grounded, analyst-style read on this player's game.

Roast this player

Let the AI cook. Grounded in their real stats — all in good fun.

Deck they play most

Played in 30 of their last 30 logged battles.

Firecracker

Lvl 16

Knight

Lvl 15

Tesla

Lvl 15

Goblin Drill

Lvl 15

Mini P.E.K.K.A

Lvl 16

Barbarian Barrel

Lvl 14

Fireball

Lvl 13

Minions

Lvl 14

That's their profile. What does yours look like?

Paste your tag to get your own CR Gamer Score, your Crashout Meter, and all 12 Advanced Stats. Free account, no card.

Or embed this player's score on your site or channel page.

About these stats

Which challenges count toward the Challenges score?

Only Classic and Grand Challenge runs. Supercell's "max challenge wins" stat doesn't track special event challenges — Mega Draft, themed 12-win events, Global Tournaments — so those finishes can't appear here, even a 12-win one.

How often do these stats update?

Player data refreshes automatically as this profile is viewed, roughly every 12 hours. Peak numbers only ever go up — a quiet stretch never lowers them.

Where does this data come from?

Supercell's public Clash Royale API. The CR Gamer Score and all 12 Advanced Stats are independent TrophyCoach computations on top of it — see the full methodology.

Embed this score

Add the live badge to your site, channel page, or bio. It updates automatically.

<iframe src="https://trophycoach.com/embed/player/%23L98PVL98P" height="150" style="border:0;overflow:hidden;width:100%;max-width:380px" title="CR Gamer Score" loading="lazy"></iframe>
The CR Gamer Score and Advanced Stats are independent ratings computed by TrophyCoach from public Supercell API data — not affiliated with or endorsed by Supercell. Profile cached for 30 min. Player tag and stats are public via Clash Royale's API.

This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy.