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TrophyCoach

:9

#QCPU9P08R · King Level 72 · Clan: Systematic

752

out of 1,000

ChampionHow this score works

Champion — a seasoned, high-ceiling competitor

35% toward the next tier

  • Path of Legends280/300
    Ultimate Champion · 1,600 UC trophies
  • Ladder peak200/200
    14,000 peak trophies
  • Challenges63/150
    5-win best Classic/Grand Challenge run
  • Experience & mastery136/200
    King Level 72 · 196,280 Star Points
  • Clan War59/80
    147 war wins
  • Dedication14/70
    8,375 battles · 896 three-crowns
14,000Current trophies

Peak 14,000

54.0%Win rate

4,519 · 3,856

896Three-crown wins

all modes

147War wins

8,375 total battles

Stats last updated 6d ago · refreshes automatically as this profile is viewed.

Grind over time

Daily readings, one point per day.

Parked at the cap for 10 days

No trophy movement to plot — every daily reading came back at the API ceiling of 14,000, so a line here would only draw a straight edge. What matters instead is on the right.

22 Jul8 Sep · 14,000 flat

Peak observed

14,000

Movement reappears here the moment they drop below the cap.

Scouting report

A grounded, analyst-style read on this player's game.

Roast this player

Let the AI cook. Grounded in their real stats — all in good fun.

Deck they play most

Played in 21 of their last 30 logged battles.

Zap

Lvl 16

Boss Bandit

Lvl 16

Minion Horde

Lvl 16

Ronin

Lvl 16

Royal Ghost

Lvl 16

Fireball

Lvl 16

Executioner

Lvl 16

Hog Rider

Lvl 16

That's their profile. What does yours look like?

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About these stats

Why does this profile show 14,000 trophies?

The Supercell API caps reported trophies at 14,000. When this player's battle log shows ladder battles above the cap, we use the highest count we've ever observed instead — a flat 14,000 means that's the most the public data can prove.

Which challenges count toward the Challenges score?

Only Classic and Grand Challenge runs. Supercell's "max challenge wins" stat doesn't track special event challenges — Mega Draft, themed 12-win events, Global Tournaments — so those finishes can't appear here, even a 12-win one.

How often do these stats update?

Player data refreshes automatically as this profile is viewed, roughly every 12 hours. Peak numbers only ever go up — a quiet stretch never lowers them.

Where does this data come from?

Supercell's public Clash Royale API. The CR Gamer Score and all 12 Advanced Stats are independent TrophyCoach computations on top of it — see the full methodology.

Embed this score

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<iframe src="https://trophycoach.com/embed/player/%23QCPU9P08R" height="150" style="border:0;overflow:hidden;width:100%;max-width:380px" title="CR Gamer Score" loading="lazy"></iframe>
The CR Gamer Score and Advanced Stats are independent ratings computed by TrophyCoach from public Supercell API data — not affiliated with or endorsed by Supercell. Profile cached for 30 min. Player tag and stats are public via Clash Royale's API.

This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy.