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TrophyCoach
TrophyCoach

مُهند العباسي ؟

CR Gamer Score

496

out of 1,000

PlatinumHow this score works

Platinum — a committed climber with real range

64% toward the next tier

  • Path of Legends163/300
    Peak Master I
  • Ladder peak181/200
    8,154 peak trophies
  • Challenges0/150
    No Classic/Grand Challenge wins yet
  • Experience & mastery72/200
    King Level 39 · 3,157 Star Points
  • Clan War76/80
    189 war wins
  • Dedication4/70
    2,133 battles · 462 three-crowns
Current trophies
8,128
+128 in 2 days
Win rate
54.2%
1,157 · 976
Three-crown wins
462
all modes
War wins
189
2,133 total battles

Stats last updated 14d ago · refreshes automatically as this profile is viewed.

Grind over time

+8 since Aug 8

TrophyCoach Gamer Score, tracked daily. 488496.

Advanced Stats

Only on TrophyCoachFull stats page →

Twelve behavioural stats computed from this player's last 30 days of battles — how they handle tilt, close games and bad matchups. Nothing above this line needed a battle log; everything below it does.

Battles
33
W–L–D
16–17–0
Win rate
48.5%
Net trophies
+26
last 30 days · tracked since 8 Aug 2026
Crashout MeterFree for everyone

How badly this player's win rate falls apart while they're on a losing streak.

Needs 60 battles (has 33)
Tilt only shows up over a big sample — this unlocks itself with more ladder play.
55% there
Leak DiffElixir advantage
+3.02elixir/battle

Elixir the opponent wastes versus elixir they waste, averaged per battle.

95th pct
Out-managed the opponent in 78.8% of battlesn=33

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WAM, LVL+, Nemesis, Heartbreaks and five more — computed on this player's last 30 days.

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WAMWins Above Meta
🔒

Wins above what the meta expected from the matchups they faced, per 100 battles.

LVL+Level-adjusted
🔒

Results adjusted for card-level gaps. 100 is par — above it is winning above your levels.

NemesisWorst matchup
🔒

The archetype that beats them hardest against expectation — and the one they feast on.

ClutchWire games
Needs 10 battles (has 33)

How much better — or worse — they play when it comes down to one crown.

HeartbreaksSo close
🔒

Losses where the enemy king was under 800 HP. The ones that still sting.

Bounce-BackNext game
Needs 8 battles (has 33)

Win rate in the very next game after a loss.

Warm-Up TaxFirst game
🔒

How much worse the first game of a session is than their average.

Deck LoyaltyMain deck share
🔒

Share of battles on one main deck, and how many decks they rotate.

StreaksLongest runs
🔒

Longest win and loss streaks inside the 30-day window.

Computed 25 Aug 2026, 06:59 UTC · rolling 30-day window · population baselines from all tracked ladder players.

Scouting report

A grounded, analyst-style read on this player's game.

Roast this player

Let the AI cook. Grounded in their real stats — all in good fun.

Deck they play most

Played in 10 of their last 30 logged battles.

Witch

Lvl 12

Tombstone

Lvl 12

Tesla

Lvl 12

Royal Giant

Lvl 15

Barbarian Barrel

Lvl 12

Arrows

Lvl 12

Firecracker

Lvl 11

Rune Giant

Lvl 14

That's their profile. What does yours look like?

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About these stats

Which challenges count toward the Challenges score?

Only Classic and Grand Challenge runs. Supercell's "max challenge wins" stat doesn't track special event challenges — Mega Draft, themed 12-win events, Global Tournaments — so those finishes can't appear here, even a 12-win one.

How often do these stats update?

Player data refreshes automatically as this profile is viewed, roughly every 12 hours. Peak numbers only ever go up — a quiet stretch never lowers them.

Where does this data come from?

Supercell's public Clash Royale API. The CR Gamer Score and all 12 Advanced Stats are independent TrophyCoach computations on top of it — see the full methodology.

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<iframe src="https://trophycoach.com/embed/player/%23UJRC8LL8U" height="150" style="border:0;overflow:hidden;width:100%;max-width:380px" title="CR Gamer Score" loading="lazy"></iframe>
The CR Gamer Score and Advanced Stats are independent ratings computed by TrophyCoach from public Supercell API data — not affiliated with or endorsed by Supercell. Profile cached for 30 min. Player tag and stats are public via Clash Royale's API.

This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy.