Skip to main content
TrophyCoach
← TrophyCoach

SAJAD

#VR2CJYVRL · King Level 12 · Clan: لمتنة حلوة ¦ ✨❤

91

out of 1,000

BronzeHow this score works

Bronze — early in the journey

76% toward the next tier

  • Path of Legends33/300
    Legacy ladder peak 1,640
  • Ladder peak36/200
    1,640 peak trophies
  • Challenges0/150
    No Classic/Grand Challenge wins yet
  • Experience & mastery22/200
    King Level 12 · 3,106 Star Points
  • Clan War0/80
    No war wins yet
  • Dedication0/70
    106 battles · 61 three-crowns
1,612Current trophies

Peak 1,640

71.7%Win rate

76 · 30

61Three-crown wins

all modes

0War wins

106 total battles

Stats last updated 15h ago · refreshes automatically as this profile is viewed.

Grind over time

Daily readings, one point per day.

No trophy movement for 2 days

Every daily reading came back identical, so a line here would only draw a straight edge.

24 Oct → 26 Oct · 1,612 flat

Peak observed

1,640

Advanced Stats

Only on TrophyCoachFull stats page →

Twelve behavioural stats computed from this player's last 30 days of battles — how they handle tilt, close games and bad matchups. Nothing above this line needed a battle log; everything below it does.

Battles
30
W–L–D
23–7–0
Win rate
76.7%
Net trophies
+488
last 30 days · tracked since 11 Oct 2026
Crashout MeterFree for everyone

How badly this player's win rate falls apart while they're on a losing streak.

Needs 60 battles (has 30)
Tilt only shows up over a big sample — this unlocks itself with more ladder play.
50% there
Leak DiffElixir advantage
+1.16elixir/battle

Elixir the opponent wastes versus elixir they waste, averaged per battle.

75th pct
Out-managed the opponent in 60% of battles30 battles

Create a free account to unlock all 12 Advanced Stats

WAM, LVL+, Nemesis, Heartbreaks and five more — computed on this player's last 30 days.

Unlock free →Already have one? Sign in
WAMWins Above Meta
—
Not published at your trophy range while win rates are recalculating.

Wins above what the meta expected from the matchups they faced, per 100 battles.

LVL+Level-adjusted
🔒

Results adjusted for card-level gaps. 100 is par — above it is winning above your levels.

NemesisWorst matchup
—
Not published at your trophy range while win rates are recalculating.

The archetype that beats them hardest against expectation — and the one they feast on.

ClutchWire games
—
Needs 10 battles (has 30)

How much better — or worse — they play when it comes down to one crown.

HeartbreaksSo close
🔒

Losses where the enemy king was under 800 HP. The ones that still sting.

Bounce-BackNext game
—
Needs 8 battles (has 30)

Win rate in the very next game after a loss.

Warm-Up TaxFirst game
🔒

How much worse the first game of a session is than their average.

Deck LoyaltyMain deck share
🔒

Share of battles on one main deck, and how many decks they rotate.

StreaksLongest runs
🔒

Longest win and loss streaks inside the 30-day window.

Computed 26 Oct 2026, 20:42 UTC · rolling 30-day window · population baselines from all tracked ladder players.

Scouting report

A grounded, analyst-style read on this player's game.

Roast this player

Let the AI cook. Grounded in their real stats — all in good fun.

Deck they play most

Played in 16 of their last 30 logged battles.

Barbarians

Lvl 6

Spear Goblins

Lvl 8

Mini P.E.K.K.A

Lvl 7

Skeleton Army

Lvl 6

Electro Spirit

Lvl 8

Bomber

Lvl 6

Bats

Lvl 7

Zap

Lvl 8

That's their profile. What does yours look like?

Paste your tag to get your own CR Gamer Score, your Crashout Meter, and all 12 Advanced Stats. Free account, no card.

Or embed this player's score on your site or channel page.

About these stats

Which challenges count toward the Challenges score?

Only Classic and Grand Challenge runs. Supercell's "max challenge wins" stat doesn't track special event challenges — Mega Draft, themed 12-win events, Global Tournaments — so those finishes can't appear here, even a 12-win one.

How often do these stats update?

Player data refreshes automatically as this profile is viewed, roughly every 12 hours. Peak numbers only ever go up — a quiet stretch never lowers them.

Where does this data come from?

Supercell's public Clash Royale API. The CR Gamer Score and all 12 Advanced Stats are independent TrophyCoach computations on top of it — see the full methodology.

Embed this score

Add the live badge to your site, channel page, or bio. It updates automatically.

<iframe src="https://trophycoach.com/embed/player/%23VR2CJYVRL" height="150" style="border:0;overflow:hidden;width:100%;max-width:380px" title="CR Gamer Score" loading="lazy"></iframe>
The CR Gamer Score and Advanced Stats are independent ratings computed by TrophyCoach from public Supercell API data — not affiliated with or endorsed by Supercell. Profile cached for 30 min. Player tag and stats are public via Clash Royale's API.

This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy.