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Mass Druid

0.54% of tracked attacks · 55.1% three-star rate · 2.44★ average across 216 battles.

Town Hall

Camp capacity changes with Town Hall (352 housing at TH18), so the same archetype is a different army at each level. Only levels with at least 20 tracked battles are listed.

What actually goes in a Mass Druid army at TH18?

Build 1100% of these attacks

69.6% three-star · 2.57★ avg · 93.8% destruction · n=23

Troops
7× #147 · 3× Druid · 1× Ice Golem · 2× Super Wall Breaker · 1× Apprentice Warden · 1× Headhunter · 2× Archer
Spells
2× #120 · 4× Revive Spell · 1× Earthquake Spell
Clan castle
1× #188 · 1× Super Valkyrie · 1× #147 · 1× Rage Spell · 1× #120(what to request)
Heroes
Barbarian King | Archer Queen | Grand Warden | Royal Champion
Camp space
107 / 352
Copy this army

Opens Clash of Clans and loads the troops and spells into a camp slot. Heroes, pets and clan-castle troops cannot be copied — set those up from the list above.

How these builds are chosen

Each card is a real army people ran, grouped by its exact troop composition — not an average across builds. Averaging would produce something like “7.3 Dragon Riders”: an army nobody brought, that may not even fit camp space. Battles seen from both the attacker’s and defender’s log are counted once. A build appears only after 20 battles in the last 30 days, and spells shown are the most common pairing for that troop set rather than the only one. Only ranked battles count: regular village attacks mix in farming armies and limited-time event modes that hand out armies several times larger than any camp can hold.

Are you three-starring with this army?

The Battle Report grades your recent attacks against these same archetypes and shows where you are leaking stars.

Analyze my attacks

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