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TrophyCoach

Mass Witches

1.21% of tracked attacks · 39.8% three-star rate · 2.18★ average across 2,027 battles.

Town Hall

Camp capacity changes with Town Hall (260 housing at TH11), so the same archetype is a different army at each level. Only levels with at least 20 tracked battles are listed.

What actually goes in a Mass Witches army at TH11?

Build 1100% of these attacks

61.9% three-star · 2.57★ avg · 88.8% destruction · n=21

Troops
4× Wall Breaker · 3× Wizard · 2× Golem · 15× Witch
Spells
2× Earthquake Spell · 3× Rage Spell · 1× Poison Spell · 1× Healing Spell
Clan castle
1× Log Launcher · 3× Archer · 4× Valkyrie · 1× Rage Spell(what to request)
Heroes
Barbarian King | Archer Queen | Grand Warden
Camp space
260 / 260
Copy this army

Opens Clash of Clans and loads the troops and spells into a camp slot. Heroes, pets and clan-castle troops cannot be copied — set those up from the list above.

How these builds are chosen

Each card is a real army people ran, grouped by its exact troop composition — not an average across builds. Averaging would produce something like “7.3 Dragon Riders”: an army nobody brought, that may not even fit camp space. Battles seen from both the attacker’s and defender’s log are counted once. A build appears only after 20 battles in the last 30 days, and spells shown are the most common pairing for that troop set rather than the only one. Only ranked battles count: regular village attacks mix in farming armies and limited-time event modes that hand out armies several times larger than any camp can hold.

Are you three-starring with this army?

The Battle Report grades your recent attacks against these same archetypes and shows where you are leaking stars.

Analyze my attacks

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