Event Mode
C.H.A.O.S Mode
Pick 1 of 2 card modifiers every 45 seconds, from a restricted 66-card pool.
Active window: Aug 3, 2026 – Sep 7, 2026
Core Rules
- A "Select modifier" prompt interrupts play every 45 seconds — you choose 1 of 2 offers on a ~3 second timer.
- Offers name a specific card in the match and what the modifier does (e.g. Hunter — "Shoot Your Shot", +100% shot range).
- Modifier rarity escalates as the match runs: early offers are Common, later ones reach Rare and Epic.
- Each card in the pool has three modifiers — one Common, one Rare, one Epic — so the same card can be offered again with a stronger effect.
- Crown Tower hitpoints are raised for the mode (observed at 6,104 in a Level 11 match).
- The card pool is restricted to 66 cards, not the full collection. Hero and Evolution forms are not separate pool entries.
Best Archetypes
- Decks whose cards each stand alone, so any offer is worth taking
- Cycle decks that see more cards, and therefore more modifier offers
- Defensive value decks that can convert a single Epic offer into a push
Worst Archetypes
- Decks built around one card that may never be offered a modifier
- Expensive decks that cycle too slowly to bank several modifiers

