Ranked / Path of Legends
Permanent
Skill-based competitive ladder — King-level normalized matches against equal-skill opponents.

Every active, recurring, and permanent Clash Royale mode in one place. Rules, best archetypes, active windows, and direct links to deeper strategy guides.

Always-available modes that anchor the long-term meta.
Permanent
Skill-based competitive ladder — King-level normalized matches against equal-skill opponents.
Permanent
Coordinated war days — clans compete on a multi-stage boat with shared decks and battle days.
Permanent
Trophy Road ladder — 1v1 with full card-level scaling and your own collection.
Recently rotated out — typically return on a 4–8 week cadence.
Event
Towers are replaced with a single safe — destroy your opponent's safe to win.
Draft
36-card shared pool, 10-second pick timer, no Tower Troops/Evolutions/Heroes, capped at Level 11.
Window: Aug 24, 2026 – Aug 29, 2026
Competitive
Lose any one tower and the match ends instantly — fortress decks rule the format.
Window: Aug 24, 2026 – Aug 31, 2026
Draft
Pick 1 of 3 offered Heroes; supporting cards rotate around the chosen Hero.
Draft
Build a deck on the fly: 8 picks, 3 cards offered each pick.
Window: Aug 17, 2026 – Sep 7, 2026
Event
Pick 1 of 2 card modifiers every 45 seconds, from a restricted 66-card pool.
Window: Aug 3, 2026 – Sep 7, 2026
Event
Capped Level 11 tournament — pure-skill window for top-tier players.
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